Re: Dorico 1.2 released
Posted: 09 Dec 2017, 03:26
Knut, is there still a problem with the basic slur shape? And could you list some aspects of Dorico that prevent you from switching over completely?
This sounds good to me.We do know about this, of course, and it's a consequence of drawing the slur with two lines: a fixed width "skeleton" line and a tapered path over the top. The reason we do this is because calculating the correct angle for the sharp ends of the slurs is non-trivial, though of course it can be done.
We will address this in future, for certain – there are a number of improvements to slur drawing and positioning that we would like to make.
Thanks for sharing this, Florian!Florian wrote: ↑11 Dec 2017, 15:56 On the topic of Dorico's slurs, especially the basic slur shape – Daniel Spreadbury allowed me to cite him from an email he wrote to me today:This sounds good to me.We do know about this, of course, and it's a consequence of drawing the slur with two lines: a fixed width "skeleton" line and a tapered path over the top. The reason we do this is because calculating the correct angle for the sharp ends of the slurs is non-trivial, though of course it can be done.
We will address this in future, for certain – there are a number of improvements to slur drawing and positioning that we would like to make.
In addition to this, for all those who are unfamiliar with handling slurs in Dorico: Dorico provides as much control over the curvature and angle of slurs as Finale. Considering that you can create (beautiful) flat slurs, and even change the thickness individually for each slur, there's even more control in Dorico. The downside is that, as things stand now, manual adjustments to slurs are necessary far more often than in Finale.
There are fewer and fewer such aspects, fortunately. At this point the main functionality I'm missing is guitar tablature and guitar-specific fingering. The last of these isn't really a fair complaint, since there is no specific functionality for this in Finale either, but it is easier to set fingerings using metatools in Finale, than with the text tool in Dorico. Anyway, seeing the brilliant implementation of general purpose fingering in Dprocp !.2, I'm very optimistic that the feature will be just as good when it's eventually included.John Ruggero wrote: ↑09 Dec 2017, 03:26 Knut, is there still a problem with the basic slur shape? And could you list some aspects of Dorico that prevent you from switching over completely?
Just to let all of you know: Daniel Spreadbury told me that slurs will be drawn as a single path with no skeleton line in the next release of Dorico. The 'basic slur shape issue' will be history soon.Florian wrote: ↑11 Dec 2017, 15:56 On the topic of Dorico's slurs, especially the basic slur shape – Daniel Spreadbury allowed me to cite him from an email he wrote to me today:This sounds good to me.We do know about this, of course, and it's a consequence of drawing the slur with two lines: a fixed width "skeleton" line and a tapered path over the top. The reason we do this is because calculating the correct angle for the sharp ends of the slurs is non-trivial, though of course it can be done.
We will address this in future, for certain – there are a number of improvements to slur drawing and positioning that we would like to make.
In addition to this, for all those who are unfamiliar with handling slurs in Dorico: Dorico provides as much control over the curvature and angle of slurs as Finale. Considering that you can create (beautiful) flat slurs, and even change the thickness individually for each slur, there's even more control in Dorico. The downside is that, as things stand now, manual adjustments to slurs are necessary far more often than in Finale.